Thursday, December 3, 2015
Monday, November 30, 2015
I am getting back to gaming as the bee's are settled for winter now.
In my world I have created a new land called Croc Island which is more a sub-continent than an island.
It spans 1,000 by 1,600 miles in the Blue Ocean.
It has a mountain range, forests, plains and desert.
It's called Croc Island because the mountain range, known as the Powder Mountains, seem to curve around the Eastern edge of the land in a vague resemblance to a crocodile.
The Dwarves, Elves and Humans have lived peacefully and prosperously for centuries under treaties that have built a lasting relationship among them.
Dwarves live below the mountains, Elves live in the North and south forests and Humans dominate the valley an plains that stretch from the mountains, bisect the forest and fan out to the desert on the western third of the land.
Other creatures live there as well. Croc Island has lizardmen, stone giants, dragons and others on the mountains.
The Elves tolerate a certain portion of the southern forest to be inhabited by certain fey creatures.
A wide variety of animals and plants live all over.
The western desert is the least explored and inhabited area and no one is really sure what, if anything, lives there.
I will tell stories of Croc Island to give a broader knowledge to DM's who are welcome to use it in your adventures if you so choose.
If you do choose to play in Croc Island, I would love to hear about it.
Thursday, June 4, 2015
C Mitchell Flogstrout, the illustrious and ambitious Mage who has lived in in near mythical status for the past 30 years devised a magic re-charging apparatus many years ago that would allow him to re-charge magical items such as wands, staves and rods without requiring him to spend his time and magical energies on such mundane tasks.
The apparatus is more of an antennae to capture magical energies. It is then a simple matter (to him) to then have the apparatus re-direct those energies into the item needing to be re-charged.
This magical device has only been built once and supposedly still sits somewhere in the ruins of Master Flogstrout's castle. However, sometime ago, a thief made off with a scroll lent to one of Master Flogstrouts former allies. That scroll was copied seven times and thus there are now seven copies of the designs of that magical apparatus in the world. The original scroll has long since disappeared and many say that Master Flogstrout himself re-claimed his scroll at the cost of the thief's life who originally took it.
The device can re-charge a magic item with up to 20 points per day (1d20). Thus, an item with 100 points can take at no less than five days to complete a re-charge of an item.
The cost to build the device, with all of it's highly valuable components, is nearly one million GP (958,250 GP to be exact).
Master Flogstrout, if he would re-charge anyone's items besides his own, would charge no less than 5GP/magic point of charging.
How the device operates is that the item to be charged is placed in a holder at the top of the apparatus which resembles a very large incense burning board. It is about as big as a surf board. The apparatus must be located in a high place such as in the uppermost chamber of a tower, to be most effective. This is not something that is easily carried or transported.
A sigil, representing the spell to be charged, is drawn into the magical fine white sand that covers the bottom of the apparatus. For each spell to be charged, the proper sigil for it must be drawn in the sand prior to beginning the charging session. first one spell, followed by the next spell followed by the next and so on. Multiple spells CANNOT be charged at the same time. In the attempt to do so, the apparatus will irreparably destroyed.
The Mage doing the charging must know the proper spell and the proper sigil to draw for the spell. If the sigil is drawn incorrectly or the wrong sigil is drawn, the charging will not work.
No one knows if or how many of these have been built by mages in the world. One thing to be sure is that if they have one, they will not sell it. "IF" you were to find one that could be bought, it would surely cost 1.5 to 2 million GP easily, if not more.
Saturday, April 4, 2015
Go to town, posse up, gear up, go get the bad guys, get the loot.
I experienced a realization though during the game that made everything come to a sudden stop. My son still hasn't learned how to strategize in-game yet. When we first started playing, my oldest daughter, my son and I were playing, I as the DM.
As I look back on things though, my daughter always took the leadership of the party though. My son became more of a responsive player. Now my daughter has "fallen out" with AD&D but my son still maintains an interest. So I am running games for him and toss in a few NPC's to help him fill party number requirements.
Yesterday however, after watching him totally disregard his ranger's, acting as a scout, advice about concerns with something in the road, I think I figured out what's wrong.
He's still being a reactive player and not thinking like a leader. He's not pro-active and he doesn't plan or strategize utilizing the resources, both people and weapons he has at hand.
So, I put the game down and started discussing the resources he had available to him. What characters were there, what were their specialties, their strengths, etc...Next we looked at other resources available such as weapons and magic items, etc...
I think I finally started getting him to see that it was up to him as the leader of the pack, so to speak, to plan, assign tasks and duties, strategize and organize.
We'll see how it goes from here.
Wednesday, April 1, 2015
For me, it's usually bees or the bee club that takes my attention.
Right now, only my son has any interest to continue gaming and he has a lot of things on table right now so it's sporadic at best that we get to play.
As for me, I spend most of my 1E interest time trying to come up with adventures to share with others who might them interesting. Create enchanted items that are awesome and characters who are equally awesome and can be dropped into any 1E/OSRIC game.
So, I will try to post more frequently here to share things that I think are cool to game with and maybe someone else will think so also.
Let me know in the comments as we go along.